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Sourcecode: icecast2 version File versions

Icecast2win.h

// Icecast2win.h : main header file for the ICECAST2WIN application
//

#if !defined(AFX_ICECAST2WIN_H__76A528C9_A424_4417_BFDF_0E556A9EE4F1__INCLUDED_)
#define AFX_ICECAST2WIN_H__76A528C9_A424_4417_BFDF_0E556A9EE4F1__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__    
#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"         // main symbols

/////////////////////////////////////////////////////////////////////////////
// CIcecast2winApp:
// See Icecast2win.cpp for the implementation of this class
//

class CIcecast2winApp : public CWinApp
{
public:
      char m_configFile[1024];
      HICON m_pIconList[2];
      CIcecast2winApp();

// Overrides
      // ClassWizard generated virtual function overrides
      //{{AFX_VIRTUAL(CIcecast2winApp)
      public:
      virtual BOOL InitInstance();
      //}}AFX_VIRTUAL

// Implementation

      //{{AFX_MSG(CIcecast2winApp)
            // NOTE - the ClassWizard will add and remove member functions here.
            //    DO NOT EDIT what you see in these blocks of generated code !
      //}}AFX_MSG
      DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

extern CIcecast2winApp theApp;
#endif // !defined(AFX_ICECAST2WIN_H__76A528C9_A424_4417_BFDF_0E556A9EE4F1__INCLUDED_)

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